This is a character I made based on a story my sister told me about a pigeon who got onto her train. She claimed that the pigeon kept on flying into a particular man's lap, because he was a pigeon wizard. My character starts out as an ordinary man until one day he starts being followed by pigeons. Hilarity ensues. I'm in the process of making a short film with this character. I'll keep you updated.
Columbus college of art and design
So, I've stayed away from it for years, but I am now trying to delve into the mysterious ciaos that is Tumblr. I will still be posting here of course, but feel free to follow me on my Tumblr as well. The stuff I post there might be rougher and less finished than some of the things I post here. More works in progress and funny gifs. Should be more soon so be sure to check it out!
I updated my demo reel with some of the work I have been doing this semester. I hope you enjoy it! Some of the shots are from our student film "Nautia" which will be showing in film festivals soon. After we put it in festivals it should be available online as well. I'll let you know when that happens.
Demo Reel Breakdown:
"Nautia": Shots 56, 57, 57a, and 58 (Fall 2014) responsible for rough animation
"Zombie Waking Up": (Fall 2013) responsible for all animation and cinematic elements
"Water Effects" : (Spring 2013) responsible for all animation and cinematic elements
"Nautia": Shot 55 (Fall 2014) responsible for rough animation and clean-up
"Falling Masses" : (Spring 2013) responsible for all animation and cinematic elements
"Faun Walk Cycle" : (Fall 2013) responsible for all animation and cinematic elements
"Nautia": Shot 54 (Fall 2014) responsible for clean-up on whale, girl and jellyfish. Responsible for shadow effect and glow effects of jellyfish.
I designed this character based off a description I received from my friend Emmett. She was described as a 13 year old swamp witch living in the Southern U.S. She is not very good at magic yet and has a bullfrog as a friend. You should check out Emmett's site! He has some awesome character design and animation!
Here is a sneak peek of our student film "Nautia". The storyboards shown were some of mine from when we were first brainstorming different story lines and characters. For more videos, sneak peaks, and updates visit our site. [vimeo http://vimeo.com/109030042 w=750&h=400]
Sometimes it is easier to experiment with character variations when focusing on just the silhouette rather than all the little details inside. This pictures are me experimenting with my earlier character.
Sorry for the silence recently. School ended and I took a bit of time off to play the Bioshock series, but now I'm ready to get back to work. I do not usually do digital paintings, but I recently got a new tablet that I wanted to try out. So, naturally, I tried to make the ugliest unicorn that I could imagine. :)
For one of my classes I had to go through some of the gestures I have made and chose ones that were esthetically appealing. Then I took some gestures that were not as appealing and pushed the poses and the "straights against curves." The first picture is the one in which I revised my previous drawings.
In my Game Design class we have been collaborating to make a game called "Cthulhu Cop". I have been making animations and textures for the project. Here is a picture of a sign I textured for both high and low quality that shows how many faces the objects are made of. The model was made by Jacob Augenstein and the original concept design was made by Matt Wydick. You should check out their sites! I created the textures by sculpting and painting the original models in Mudbox. I mapped out the UVs in Maya, exported the texture maps from Mudbox and applied them to the lower res versions in Maya. It is important for game elements to be as simple as possible in order for the game to run smoothly. Textures help the game look nice, while not eating up memory.
Last semester, in my animation 3 class, I was working on an animation about a zombie getting up in the morning. Parts of this animation, as well as some previous ones, are shown in the reel below. I will probably update this reel soon. I had to make it in a hurry and would have liked to have taken more time editing it together. Anyway, for those of you who have not seen any of my animation, this is a collection of some of my best work.
I know I said I was moving out to blogger, but I changed my mind. To make up for it I have new artwork to show! My cafe sketch class (a class in which we go outside and draw gestures of people) requires that we posts our sketches to blogspot. For this reason, rather than double posting, I am going to have a link available for anyone who wants to see my gesture sketches from that class. There will be a plethora of work flowing in from there, because I’ll be drawing an average of 150 sketches a week (I have to or I don't get an A). To see more work from that class click this link, or the photo below.
What else have I been up to? Last semester I was busy working on an animation of a zombie getting up in the morning. Pieces of that work (Its unfinished) and other animations will be posted tomorrow.