So, I've stayed away from it for years, but I am now trying to delve into the mysterious ciaos that is Tumblr. I will still be posting here of course, but feel free to follow me on my Tumblr as well. The stuff I post there might be rougher and less finished than some of the things I post here. More works in progress and funny gifs. Should be more soon so be sure to check it out!
Here is a sneak peek of our student film "Nautia". The storyboards shown were some of mine from when we were first brainstorming different story lines and characters. For more videos, sneak peaks, and updates visit our site. [vimeo http://vimeo.com/109030042 w=750&h=400]
Me and some of my fellow students (Laura Mansfield, Renée Taylor, Kaylee Shmiley, Matt Wydick, and Matt Singer) are working on character concepts for our made-up TV show called "Reaper Control". It would be a comedy about a struggling grim reaper who has been demoted to collecting the souls of animals. I am in the process of exploring some concepts for the dog trainer that would appear in the series.
Sometimes it is easier to experiment with character variations when focusing on just the silhouette rather than all the little details inside. This pictures are me experimenting with my earlier character.
So, in one of my classes this semester we are collaborating to create a short student film. We are not sure what it is going to be about yet, but we have been brainstorming. So far we have been interested in doing settings that are in outer space or under water. Given these possible settings, I've been doing some quick drawings to help come up with ideas.
I was so sad when a robin flew into my window (probably drunk on fermented berries). I cried very hard because I was hoping it would be alive, but then I got my inks out because what better chance was I going to have to draw a beautiful bird being perfectly still. Consider this my obituary for you, little robin.
For one of my classes I had to go through some of the gestures I have made and chose ones that were esthetically appealing. Then I took some gestures that were not as appealing and pushed the poses and the "straights against curves." The first picture is the one in which I revised my previous drawings.
For my personal project in my Game Design class, I am doing a point and click game about a girl who is eaten by a monster and must collect items from the caves of the monster's intestines in order to get out. For the design of my character, I was originally leaning towards an extremely gritty and grotesque look, but the design below, of the girl with glasses, seemed more likable to people. She also has a very clear and readable silhouette, which is important in any character. I will animate a walk cycle for "glasses girl" soon. Also, I need to think of a name for her…any suggestions?
Last week, for homework in my cafe sketch class, we were supposed to take some of our old life-sketches that had small and hairy lines and redraw them in a clearer and more readable way. For more of my life sketches from this assignment and more check out my blogger site!