3D Modeling


My 3D reel. All sculpting and texturing was done in ZBrush.  Topology and hard-surface
modeling was done in Maya.  Many thanks to the concept artists without whom my work would be impossible to create. Links to their work can be found below.

Amanda Jolly: https://www.instagram.com/amandajollylines/?hl=en
Ivan Taranenko: https://www.artstation.com/parhelion3d/profile
Betsy Bauer: betsybauerart.com/
Boris Kiselicki: http://www.kiselickidesign.org/
Yigit Koroglu- yigitkoroglu.com/
Kevin Keele- kkeeleart.artstation.com/

Anatomy Studies

Room Interior

A 3d room created based on one in real life