3D Modeling


Participant of CGTrader Awards 2017

My 3D reel. All sculpting and texturing was done in ZBrush.  Topology and hard-surface
modeling was done in Maya.  Many thanks to the concept artists without whom my work would be impossible to create. Links to their work can be found below.
Betsy Bauer- betsybauerart.com/
Boris Kiselicki- kiselickidesign.org/
Kevin Keele- kkeeleart.artstation.com/
Yigit Koroglu- yigitkoroglu.com/

Character Sculpts


This is an in-progress character of mine from my short "Pigeon Wizard"


Anatomy Studies

Room Interior

A 3d room created based on one in real life