3D Modeling

Reel

My 3D reel. All sculpting and texturing was done in ZBrush.  Topology and hard-surface modeling was done in Maya.  Many thanks to the concept artists without whom my work would be impossible to create. Links to their work can be found below.
Betsy Bauer- betsybauerart.com/
Boris Kiselicki- kiselickidesign.org/
Yigit Koroglu- yigitkoroglu.com/

Character Sculpts

 

This is an in-progress character of mine from my short "Pigeon Wizard"

KFuchs_CharDes_extraHeadstudies.jpg

Anatomy Studies

Room Interior

A 3d room created based on one in real life